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This page contains features that are no longer in Hell Rising.
These features were in past versions of the game and has since been removed.
Belt Lane Intersection (1,1) Waterdog Bar Building (2,1) A Lazarix Building Building (3,1) a Parking Lot Parking (4,1) Yulper road Intersection (5,1) Piney's Restaurant Building (6,1) a Field Parkbottomleft (7,1) a Field Parkbottom (8,1) a Field Parkbottom (9,1) a Field Parkmiddle (10,1)
Hoopley Supermarket School1 (1,2) Hoopley Supermarket School2 (2,2) SyringeiconFish Hook Lane Intersection (3,2) a Field Parktopleft (4,2) a Field Parktopright (5,2) Taylor Creek PD Building (6,2) Birchwood Road Intersection (7,2) a Junkyard Building (8,2) a wasteland Waste (9,2) a Field Parkbottomleft (10,2)


a Field Parkmiddle (1,3) a Field Parkmiddle (2,3) a gas station Building (3,3) a Field Parkleft (4,3) a Field Parkbottom (5,3) a Field Parktop (6,3) a Field Parktopright (7,3) a Wasteland Waste (8,3) Mealow Cemetery Cemetery (9,3) Leary Road Intersection (10,3)


a Field Parkmiddle (1,4) a Field Parkmiddle (2,4) a Field Parktop (3,4) a Field Parkright (4,4) Pluckey's Hardware Building (5,4) a Field Parkbottomleft (6,4) a Field Parkbottomright (7,4) Fulabee Road Intersection (8,4) a Field Parktopleft (9,4) a Field Parktop (10,4)
a Field Parkmiddle (1,5) a Corn Field Corn (2,5) a Corn Field Corn (3,5) a Field Parkright (4,5) Bogdog Road Intersection (5,5) Durwood cemetery Cemetery (6,5) Holy Cross Road Intersection (7,5) Buthwhitte Post Office Building (8,5) a Field Parkbottomleft (9,5) a Field Parkbottom (10,5)
a Field Parkmiddle (1,6) a Corn Field Corn (2,6) a Corn Field Corn (3,6) a Field Parkmiddle (4,6) a Field Parktopright (5,6) Fudney Fire Department Building (6,6) Gruder Road Intersection (7,6) Barp's Restaurant Building (8,6) Jumptoo Road Intersection (9,6) Baite's Hotel Building (10,6)
a Field Parkmiddle (1,7) a Field Parkmiddle (2,7) a Silo Silo (3,7) a Field Parkmiddle (4,7) a Field Parkmiddle (5,7) a Field Parktopright (6,7) a Parking Lot Parking (7,7) a Wasteland Waste (8,7) Donny Potter Hospital Building (9,7) Folsom Road Intersection (10,7)
a Field Parkmiddle (1,8) a Field Parkmiddle (2,8) a Farmhouse Shack (3,8) a Corn Field Corn (4,8) a Corn Field Corn (5,8) a Field Parkmiddle (6,8) a Field Parktop (7,8) a Field Parktopright (8,8) Woodcock High School School1 (9,8) Woodcock High School School2 (10,8)
a Field Parkmiddle (1,9) a Silo Silo (2,9) a Field Parkmiddle (3,9) a Corn Field Corn (4,9) a Corn Field Corn (5,9) a Field Parkmiddle (6,9) a Corn Field Corn (7,9) a Corn Field Corn (8,9) a Field Parktopright (9,9) Droope Road Intersection (10,9)
a Field Parkmiddle (1,10) a Field Parkmiddle (2,10) a Field Parkmiddle (3,10) a Field Parkmiddle (4,10) a Field Parkmiddle (5,10) a Field Parkmiddle (6,10) a Corn Field Corn (7,10) a Corn Field Corn (8,10) a Field Parkright (9,10) a Wasteland Waste (10,10)

Map Icon Key:

  • Revive/Devive Points:

Syringeicon - Human revive point. People will help you become human here.

Burgericon - Zombie devive point. People will help you become a zombie here.

Bloodicon - Vampire contamination point. People will help you become a vampire here.

Note: It is commonly frowned upon for players to kill others at a revive point without doing the proper revive or change to that person. This is not against the rules of the game, however. It is simply considered poor form.
  • Group Locations:

Grenadeicon - Human group headquarters. There is one or more human group that claims this tile as a headquarters.

Skullicon - Zombie group headquarters. There is one or more zombie group that claims this tile as a headquarters.

Eyeicon - Vampire group headquarters. There is one or more vampire group that claims this tile as a headquarters.

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