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Denton Map: Bilkswood

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This page contains features that are no longer in Hell Rising.
These features were in past versions of the game and has since been removed.
a Field Parkmiddle (1,1) a Field Parkmiddle (2,1) a Field Parkmiddle (3,1) a Field Parkmiddle (4,1) a Field Parkmiddle (5,1) a Field Parkmiddle (6,1) a Field Parkmiddle (7,1) a Field Parkmiddle (8,1) a Field Parkmiddle (9,1) a Field Parkmiddle (10,1)
a Field Parkmiddle (1,2) a Field Parkmiddle (2,2) a Field Parkmiddle (3,2) a Field Parkmiddle (4,2) a Field Parkmiddle (5,2) a Field Parkmiddle (6,2) a Silo Silo (7,2) a Field Parkmiddle (8,2) a Field Parkmiddle (9,2) a Field Parkmiddle (10,2)
a Field Parkmiddle (1,3) a Field Parkmiddle (2,3) a Corn Field Corn (3,3) a Corn Field Corn (4,3) a Field Parkmiddle (5,3) a Corn Field Corn (6,3) a Field Parkmiddle (7,3) a Field Parkmiddle (8,3) a Field Parkmiddle (9,3) a Field Parkmiddle (10,3)
a Field Parkmiddle (1,4) a Field Parkmiddle (2,4) a Corn Field Corn (3,4) a Farmhouse Shack (4,4) a Silo Silo (5,4) a Corn Field Corn (6,4) a Field Parkmiddle (7,4) a Field Parkmiddle (8,4) a Field Parkmiddle (9,4) a Field Parkmiddle (10,4)
a Field Parkmiddle (1,5) a Field Parkmiddle (2,5) a Field Parkmiddle (3,5) a Field Parkmiddle (4,5) a Corn Field Corn (5,5) a Corn Field Corn (6,5) a Corn Field Corn (7,5) a Field Parkmiddle (8,5) a Field Parkmiddle (9,5) a Field Parkbottom (10,5)
a Field Parkmiddle (1,6) a Field Parkmiddle (2,6) a Field Parkmiddle (3,6) a Field Parkmiddle (4,6) a Field Parkmiddle (5,6) a Field Parkbottom (6,6) a Field Parkbottom (7,6) a Field Parkbottom (8,6) a Field Parkbottomright (9,6) Zito's Auto Shop Garage (10,6)
a Field Parkmiddle (1,7) a Field Parkmiddle (2,7) a Field Parkmiddle (3,7) a Field Parkmiddle (4,7) a Field Parkbottomright (5,7) a Church Building (6,7) Coddle Street Intersection (7,7) a Warehouse Building (8,7) a Warehouse Building (9,7) a Parking Lot Parking (10,7)
a Field Parkmiddle (1,8) a Field Parkmiddle (2,8) a Field Parkmiddle (3,8) a Field Parkbottomright (4,8) a Wasteland Waste (5,8) a Junkyard Junk (6,8) Bluesey Road Intersection (7,8) Boscher's Pet Shop Building (8,8) Willy Fleck Street Intersection (9,8) a Gas Station Gas (10,8)
a Field Parkmiddle (1,9) a Corn Field Corn (2,9) a Field Parkright (3,9) Just 1 More Bar Building (4,9) Burtrup Street Intersection (5,9) a Wasteland Waste (6,9) The Drubbdod Building Big (7,9) Rubin Cox Middle School School1 (8,9) Rubin Cox Middle School School2 (9,9) a Parking Lot Parking (10,9)
a Field Parkmiddle (1,10) a Field Parkmiddle (2,10) a Field Parkmiddle (3,10) a Field Parktop (4,10) a Field Parktopright (5,10) Twiddler Road Intersection (6,10) Tim's Hardware Building (7,10) 4th Down Sporting Goods Building (8,10) Bellyache Road Intersection (9,10) The Tidmoore Building Big (10,10)


Map Icon Key:

  • Revive/Devive Points:

Syringeicon - Human revive point. People will help you become human here.

Burgericon - Zombie devive point. People will help you become a zombie here.

Bloodicon - Vampire contamination point. People will help you become a vampire here.

Note: It is commonly frowned upon for players to kill others at a revive point without doing the proper revive or change to that person. This is not against the rules of the game, however. It is simply considered poor form.
  • Group Locations:

Grenadeicon - Human group headquarters. There is one or more human group that claims this tile as a headquarters.

Skullicon - Zombie group headquarters. There is one or more zombie group that claims this tile as a headquarters.

Eyeicon - Vampire group headquarters. There is one or more vampire group that claims this tile as a headquarters.

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